Live-action Virtual Reality Games
نویسندگان
چکیده
This paper proposes the concept of “liveaction virtual reality games” as a new genre of digital games based on an innovative combination of live-action, mixed-reality, context-awareness, and interaction paradigms that comprise tangible objects, context-aware input devices, and embedded/embodied interactions. Live-action virtual reality games are “live-action games” because a player physically acts out (using his/her real body and senses) his/her “avatar” (his/her virtual representation) in the game stage – the mixed-reality environment where the game happens. The game stage is a kind of “augmented virtuality” – a mixedreality where the virtual world is augmented with real-world information. In live-action virtual reality games, players wear HMD devices and see a virtual world that is constructed using the physical world architecture as the basic geometry and context information. Physical objects that reside in the physical world are also mapped to virtual elements. Liveaction virtual reality games keeps the virtual and real-worlds superimposed, requiring players to physically move in the environment and to use different interaction paradigms (such as tangible and embodied interaction) to complete game activities. This setup enables the players to touch physical architectural elements (such as walls) and other objects, “feeling” the game stage. Players have free movement and may interact with physical objects placed in the game stage, implicitly and explicitly. Live-action virtual reality games differ from similar game concepts because they sense and use contextual information to create unpredictable game experiences, giving rise to emergent gameplay.
منابع مشابه
کاربردهای محیط مجازی در حوزه سلامت
Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and...
متن کاملThe DynaDOOM Visualization Agent: A Handheld Interface for Live Action Gaming
This paper presents the DynaDOOM Visualization Agent, a system for providing first-person visualization of live-action multiplayer games. Participants carry a handheld computer instrumented with location sensing devices and a wireless 802.11b connection. A smooth trajectory of each player’s motion is automatically generated from position estimates using the Dynadraw algorithm, and translated in...
متن کاملApplication of Augmented and Virtual Reality Technologies in Medicine
Background and Aim: Virtual Reality and Augmented Reality are immersive technologies that integrate virtual and real-world elements. These technologies have been used to help and improve human capabilities in many fields. Virtual and augmented systems are used in various medical situations. They are effective options in most stages of patient treatment and performing medical procedures. Therefo...
متن کاملWhat Is at Play? Meta-techniques in Serious Games and Their Effects on Social Believability and Learning
We discuss several examples of meta-techniques, used in Live Action Role Play to communicate information outside the story world, and suggest that they may be used to make non-player characters more socially believable by providing players with insight into what is at play in characters’ minds. We discuss how the use of these techniques could influence player immersion and how this may impact t...
متن کاملInvestigating the Effect of Virtual Reality Techniques on Balance of the Elderly
Balance is one of the determining indicators of independence in the elderly. Technology has the potential to improve the quality of life, health and functional abilities of the disabled elderly. The use of virtual reality techniques is one of the novel methods of using technology for improving the quality of life and balance of the elderly by fully participating elderly in this direction. The p...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- CoRR
دوره abs/1601.01645 شماره
صفحات -
تاریخ انتشار 2016